Thoughts on place, code, and spatial data science.
7 Feb 2026
5 Feb 2026
Exploring place, systems, and human-computer interaction.
A comprehensive, grounded-theory framework for curating personalised leisure walking experiences, creating a bridge between subjective human narratives and computational routing systems.
A collaborative impact initiative bridging the gap between academic research and industry practice to create safer, more engaging digital walking experiences.
Python library for modeling the human experience of place
Rust crate for spatiotemporal event analysis
Modules, lectures, and educational resources
Lecture Materials
Access slides, quizzes, and interactive content.
Outreach Games
Interactive CS concepts for students.
Interactive tools designed to demystify fundamental computing concepts.
A fast-paced race against sorting algorithms.
Understand loops through musical beats.
Decode binary numbers under pressure.
Learn to read the language of computers.
Protect the system from corrupted bits.
Test your logic gate knowledge with speed.
A taster of computer science concepts.
Connect the city with smart logic gates.
Build the web structure properly.
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