Thoughts on place, code, and spatial data science.
22 Feb 2026
14 Feb 2026
Exploring place, systems, and human-computer interaction.
A comprehensive, grounded-theory framework for curating personalised leisure walking experiences, creating a bridge between subjective human narratives and computational routing systems.
A collaborative impact initiative bridging the gap between academic research and industry practice to create safer, more engaging digital walking experiences.
Python library for modeling the human experience of place
Rust crate for spatiotemporal event analysis
Modules, lectures, and educational resources
Lecture Materials
Access slides, quizzes, and interactive content.
Outreach Games
Interactive CS concepts for students.
Browsing 1 articles tagged with Urban Computing.
A new text-based geospatial notation that bridges machine-optimised GIS formats and human-readable place descriptions for large language model reasoning
Coordinate arrays tell an LLM where a place is, but nothing about what it is, how it feels, or how people experience it. GEON is a new text-based format that encodes semantic richness alongside geometry — designed for human comprehension and LLM reasoning.
No results found.
Quick Links
This website uses browser storage (localStorage) to remember your theme preference (dark/light mode). No tracking or personal data is collected. Learn more