Thoughts on place, code, and spatial data science.
5 Oct 2025
3 Oct 2025
Exploring place, systems, and human-computer interaction.
A comprehensive, grounded-theory framework for curating personalised leisure walking experiences, creating a bridge between subjective human narratives and computational routing systems.
A collaborative impact initiative bridging the gap between academic research and industry practice to create safer, more engaging digital walking experiences.
Open-source Python libraries and web tools for spatial analysis.
View code repositories and contributions.
Modules, lectures, and educational resources
Lecture Materials
Access slides, quizzes, and interactive content.
Outreach Games
Interactive CS concepts for students.
A placeholder project for Systems and Technology.
Content coming soon.
Volunteering my time as a research developer SHIELD was supported through Nottingham Trent University.
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