Thoughts on place, code, and spatial data science.
5 Feb 2026
5 Oct 2025
Exploring place, systems, and human-computer interaction.
A comprehensive, grounded-theory framework for curating personalised leisure walking experiences, creating a bridge between subjective human narratives and computational routing systems.
A collaborative impact initiative bridging the gap between academic research and industry practice to create safer, more engaging digital walking experiences.
Python library for modeling the human experience of place
Rust crate for spatiotemporal event analysis
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Outreach Games
Interactive CS concepts for students.
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A practical tutorial for understanding and implementing Uber's H3 hexagonal grid system
Why are Uber, Foursquare, and every major location intelligence company switching to hexagonal grids? This tutorial will teach you H3 fundamentals with interactive examples you can run in your browser.
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